HomeGamesProject Sekai Colorful Stage Feat. Hatsune Miku | Japanese
Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
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218424
4.7

About This Game

Project Sekai Colorful Stage Feat. Hatsune Miku is a mobile rhythm game released by SEGA and Colorful Palette (studio owned by Craft Egg). Players can enjoy the rhythm game, watch the live MV and read character stories in game. The game is available on Android and iOS platforms with Japanese and Traditional Chinese while the English version is coming out.

The game is set in the real world and “SEKAI”. SEKAI is an imaginary world created by people’s imagination. Different SEKAI have their own style.

One day, the characters are transferred to SEKAI because of their own imagination. In the SEKAI, they met virtual singers including Hatsune Miku and their journey started.

Groups:
Band - Leo/need
Idol - MORE MORE JUMP!
Street pop - Vivid BAD SQUAD
Musical - Wonderlands×Showtime
Underground pop - 25-ji, Nightcord de

Vocaloid characters:
Hatsune Miku
Kagamine Len
Kagamine Rin
Megurine Luka
MEIKO
KAITO

Songs:
Roki (Lyrics and Music: みきとP)
Sharuru (Lyrics and Music: バルーン)
Run (Lyrics and Music: バルーン)
World is Mine (Lyrics and Music: ryo)
Tell Your World (Lyrics and Music: kz (livetune) )
Into the Night (Lyrics and Music: Ayase)
Umiyuri Kaiteitan (Lyrics and Music: n-buna)
Dramaturgy (Lyrics and Music: Eve)
Senbonzakura (Lyrics and Music: 黒うさ)
World’s End Dancehall (Lyrics and Music: wowaka)
KING (Lyrics and Music: Kanaria)

Official website: http://miku.sega.jp/pjsekai/teaser/
Twitter: https://twitter.com/pj_sekai
  • com.sega.pjsekai
  • 101.51 MB
  • N/A
  • Android 5.0+
  • No
  • Yes
Version: v2.4.0
Updated: 2022-12-11
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
  • Project Sekai Colorful Stage Feat. Hatsune Miku | Japanese
Rhythm Bishōjo Hatsume Miku VOCALOID Story Rich
Language: Japanese
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Best Reviews(7833)More>

I'm going to be making a lot of comparisons to Garupa, also known as Girl's Band Party, because they are very similar. For being one of the first mobile games featuring the Piapro characters that I've ever played, it's actually really good. It introduces a few new human characters that are all interesting. Pros: Gameplay is similar to Garupa's, so if you played it you have an advantage. One difference is the notes, you can't really change the size of the notes in Sekai, and the notes vary, they can take up the enitre lane or be really tiny. Another is the character ranks. By reading area convos and playing, you can increase character ranks as well. The game has five difficulties, Easy, Normal, Hard, Expert, and Master. The game can be played by casuals and hardcore players. So don't worry too much about game difficulty. Song list is actually very diverse, and include popular producers and some who are not as known. Mikito-P, MitchieM, KZ, Kemu, Mafumafu, Junky-P, Nero, and other producers have songs that are featured in the game. They also were nice enough to include songs from other Virtual Singers The characters are all really interesting and the voice actors are really talented. The covers are great, and I actually enjoy playing with some of them. Not to mention they're all really unique, so I'm sure you'll find a character you'll like. There seems to be constant events in the game, just like Garupa. So there will always be something new to grind for, if you're into that. The graphics are great, as excepted from Colorful Palette. The characters look so pretty, especially my husband Kaito. The chibis are also really cute. Gachas are a bit more expensive, than Garupa. But they make up for it by being very generous. Reading convos and increasing character ranks are very rewarding. Cons: Grinding in this game is hellish. Training/practicing characters is a difficult grind to do. I don't mind it, because I have little 3★ and 4★ (not because of gacha rates). Ranking in this game is also very difficult. There are about 20 million people playing this game, so obviously ranking is going to be tough. Rewards for ranking are decent, top tens usually get enough crystals to do one pull. The tunning for the Virtual Singers can be very choppy. I'm sure they tried, but it sound super off sometimes. The cover for Fragile using Len and Kaito sounds weird. And Meiko sounds too soft in Hibana. It sounds good in other cases though, like Kaito in Dappou Rock. It could be tuned that way for the human singers, but it's not fitting sometimes.
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Everyone in these reviews seem to be filling it with word spams, so I'll give an actual review for anyone if they see it. If you are looking for a rhythm game that involves tapping a screen, and has vocaloid covers/music, you are in the right place. This game has a very good rhythm game inside of it, with tapping that usually registers and with challenging charts as you move up the difficulty. The difficulty does spike I think between hard -> expert but it is just a matter of moving up levels slowly (or brute forcing it like my sister did, but I digress). The rhythm game is a very nice experience on both mobile and tablet, but I believe a tablet is better for the harder difficulty, however you should take that with a grain of salt as that is just my opinion! Playing on a wide phone is not a pleasant experience for me, since I have small hands, but playing on a phone is not a bad experience or anything, I believe the game does work quite well. The characters in this game are very well-written in my opinion, even the characters you may grow to not like. I personally don't really like Mafuyu as a person but her struggles and her character, for what it is, is well-written. The 5 groups in this game all have their each seperate story with 20 episodes in it, which you unlock by playing songs with cards of the characters in their respective groups, or by reading area conversations in the overworld. The episodes are not very long and give a good introduction of each group and character individually, with the event stories then developing each character with their respective struggles and dynamics with other characters. There have been many events so it is quite hard at this stage to read all of them, I would recommend to read the main story of the group you like the look of the most, and get to know those characters. If any of them appeal to you, then you can read the event stories surrounding that character. There are also side stories for each card which can be unlocked using in game items, so if you are interested in a certain character, these side stories are a good way to know them better. The gacha system is also alright, it is easy to tell whether you have a 3* or 4* based on colour, 3* means yellow and 4* means purple. The indication of a "flip" is also shown clearly, with the floor that Miku steps on turning into a purple circle instead of rainbow or the floor becoming transparent with the purple circle. The rate of a 4* being 3% isn't that bad in my opinion, and there will be occasional Dream Festivals, where the 3% becomes 6%, with special limited cards as well. The cards in this game are also very well drawn, they have a consistent anime style and are very high quality. In JP, as of August 2022 when I'm writing this, the cards have been slowly implementing a newer style with the anime style, with nice colours and illustrations. The card quality in consistent throughout all 4*s and even the 3* cards are still very nice to use if you don't have a 4*. Grinding for crystals in this game is not bad once you know where to look, (I'd recommend looking up some youtube videos before you start) and in the early game it is very rewarding, however once you reach Rank 50 and have played most of the songs with full combo's, crystals become much harder to get. It takes much longer to rank up and playing songs you don't like doesn't appeal to many people. Fortunately, in the JP version, the music library is much vaster than the Global version at the time of writing this. If you want a version which has newer events, more songs and a more updated game, then I would recommend the JP version. Even if you can't speak japanese, there are probably translations out there for the game, and the UI of the game isn't that hard to understand. If you don't want to play the game because of the language, then the Global version is for you. It is currently catching up to JP in events but it has many songs and gives you the same experience. There are many instagram accounts that regularly update and post about Project Sekai on both versions and there are youtube guides out there in case you are confused or need a preview of the game. I hope this review helped! ♡
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A real reviews of Project Sekai emoji Pros : + One of the best JP rhythm game right now. So, it have a lot of active players in game. + Full of vocaloid songs. + Have 6 vocaloid characters and male characters. + Simple controls. + Simple UI and not stressful for eyes and brain. + Several QoL features, imo the most important is changing the amount of live bonus (stamina) consumption per run or song, it can be set to 2 or 3 for optimal rewards or 5~10 for faster run. + Have different size of notes (especially big notes) as unique mechanic, so higher difficulty charts are challenging for player. + Fun (or pain) notes based by song lyrics. + Beautiful card artstyle which difficult to describe. + Less fanservice, eh wait... emoji + Very care for story NPC (like it have an unique art), tho i'm not a story reader. + Original project sekai characters are likeable and have good vocals or covers. + Popular voice actor or seiyuu, mostly come from rhythm, music, or idol series. + Keep releasing a new song, so that's including introducing some new vocaloid song producer and no more hibernation for the popular one. + All of 5 groups have a lot of good song, especially Vivid Bad Squad and 25ji. + Feature to change song vocals. Including another vocal version, so some song have a bit change of lyrics and feeling/atmosphere. + Have some feature which can't be found in other gacha rhythm games. Even, some feature is basically for players who likes to simp or oshi emoji Cons : - Minimum requirements are high. - The game size is too big, especially if download with some mv. - 3d mv is lag on some device. - Lack of game settings. - Hard to get limited ssr card you wants, except being a lucksack or whale. - More grinding and farming if the game get a comparison with other gacha rhythm games out there (this is optional tho). - Device dependency, than any other mobile rhythm games out there. Because it's somewhat harder to execute flick, slide, big notes, and notes timing/accuracy especially on high difficulty songs (start from diff 28+) without proper device. - Design of most master (highest difficulty) charts are annoying imo, thanks to their bad habit (from overchart, difficulty spike, thin slides, sightread or difficult pattern, etc.). Not good for replayability after getting full combo or all perfect. - Too much releasing master song with difficulty 30+. Also, multifinger charts for diff 33+ added into the game, so kek, rip dev statement about "all songs are made to be full comboable with 2 fingers". - Recent charts are getting harder and harder. - Most charts difficulty rating are not suitable. - Quick summary, Proseka charts are designed more for satisfying pro rhythm players. - Matchmaking in multiplayer mode is sometimes full of bugs. - Playing master difficulty on multiplayer is less scoring and rewarding, especially if the player or device is suck at accuracy and combos. Even, majority of player in this game is picking to play hard or expert difficulty instead. ----- TL;DR Project Sekai is very aesthetically pleasing, fun, and challenging rhythm game. Also, it have a lot of vocaloid baits, make it very worth to play emoji
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Latest Update

v2.4.0
【v1.8.1アップデート内容】
・[不具合修正]SUPER FEVERの切断に関する不具合の修正

【v1.8.0アップデート内容】
・[新機能]ガチャボーナス機能の実装
・[新機能]ガチャ画面のメンバー詳細でサイドストーリーに登場するキャラクターが記載されるよう実装
・[新機能]試着機能の実装
・[新機能]バーチャルライブにてペンライトを非表示にできる機能の実装
・[改善]サイドストーリーの解放に必要なミラクルジェムの数を調整
・その他細かい不具合の修正