2025.4.24 Update1. Added dynamic water fountain effect for [Fountain] decorative buildings
2. Added dynamic building effects for [Residential Building], [Farm], [Lumberyard], [Quarry], [Iron Mine], [Blacksmith Shop]
3. Optimized the display of relic summons
4. Added seed synthesis formula
5. Added [Leisure Afternoon] building formula
6. Added interactive building - Leisure Afternoon (you can specify land heroes to interact with this building)
7. Fixed the abnormal bombardment status that may occur during siege warfare
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Recently, we have received many letters from lords, saying that they are not in the same time zone as many players in the alliance, or their online time is inconsistent, and they often miss siege rewards. In this regard, the official operation team attaches great importance to it and actively improves it. Therefore, starting from next week, the Alliance Giant Catapult gameplay will be launched. It will be built by the alliance and settled by alliance members (after settlement, it will provide damage value bonus for the giant catapult). After the alliance administrator declares war on the city, the giant catapult will automatically attack the city within the range. The settled alliance members will also be counted as participating in the war and can receive rewards (if the time does not match the subsequent players, they only need to send one team to settle in the giant catapult in advance)