Reviews(3887)Sort by Popularity, English

I won't talk about size and style or something like that. I want to review about the gameplay. Gameplay is better than "geared toward girls" games out there but too bad it's like tone-down Magia Record, like child version of Magia Record... (and way, way easier FGO). Personally I kinda wish the rhythm isn't there and the RPG aspect was more "heavy" with skill and such, but I guess since this is "girl game" this thing ended up not the priority. At least for me quite enjoyable and much better than DMM-games style or standard management/rhythm games. Rates... I really hope the units/characters are useful despite in low rarities like FGO or Magia Record. I wouldn't mind low rates if low rarity characters are good to play (since this game is still new, I don't know about usefulness. But if this is first aniplex gacha game you've ever played, yes the rates are terrible. Yet, so far these aniplex games aren't that P2W compared to other gacha games). Value? We will see about that after harder content one day get release. BTW I'm waiting for Diasomnia to get release.
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i really love the characters, art, and storyline but i just have to vent about the seeming incompetence of the people managing this game. It really hurts to watch this game ruin its own hype and seeing people gradually leave this game. The lack of new and worthwhile events, the apparent favoritism of some characters over others (poor diasomnia), the weird scheduling, the lack of communication, seeming lack of motivation to improve the game itself and focus on stuff outside the game (not to mention that they seem to forget about these projects like the anthologies, scale figures, the opening theme release)... I have no idea what is going on behind the scenes, whether it's because of all the big companies involved in this project or they didn't hire enough people or whatever but I just wish they'd get their act together. I honestly feel like they're just going to shut down the game after ep 7 (whenever that's happening) bc they find it more trouble than it's worth.
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I really think you can enjoy the game if you're interested in the characters, plot. i really enjoy the rhythmatic mini games and you can play them if you have nothing else to do. i also really appreciate the "loop" feature in lessons which is very handy and doesnt get on my nerves, the ssr rates are quite good, better then other games I've plaid, even if you get a ssr before tou reach 100 and it automatically gives you one, the counter doesnt restart which is a pleasant surprise! im a little disappointed with fhe pushbacks of events, chapters recently, i dont know the cause of it but I hops it doesnt continue with forward chapters, events because that'll drive off fhe fans since we won't have anything to do.
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I've played this game since its first ever release, and I have a few things to say, First of all, like many have said, TW's SSR rate is 1,5%, which is AWFUL compared to other mobages that has reached SSR rate of 3% Each solo pull costs you 30 gems, while a 10 pull costs you 300, and you get a sort of "cumulative" system in each box where after 100 solo pulls/10 10 pulls, the next pull will guarantee you an SSR. Unless you get to the 100 mark, the chance of you getting an SSR is extremely slim, unless you're very lucky. Now let's talk about gameplay. There are two main mechanics that they give to us, rhythm-based and RPG-based. The rhythm portion of this game is simple yet somewhat different from the other rhythm games I've played. There are a few types of charts that you play. In the early levels of the prologue, all you need to do is tap anywhere on the screen. In the later stages, you have to tap the corresponding color side of the screen. And there's a few stages that have you tap on the notes directly, reminiscent of Cytus. All in all, the rhythmic portion is pretty fun if you're not really familiar with the rhythm mobages, although if you are a rhythm veteran, the difficulty on each chart is not that challenging, even on the hardest difficulty. For the RPG portion, it could've been better in my opinion. There are 4 elements present in the game (fire, water, wood, and no element), and each card have 2. It follows the usual rock paper scissors rule of elemental advantage and disadvantage, with no element being the obvious neutral element. Each card have 2 types of attack, a single hit attack and a double hit attack. When you increase your double hit attack to level 5, it'll unlock a special "Duo Magic" ability, where you pair up a character with a certain character and it'll boost said double attack into a triple hit attack. Sadly, that's the only interesting thing about the RPG aspect of the game, the rest is just your generic turn-based battle with elemental rules. The other thing that pushed this aspect even lower, is that there are no special solo moves that the character could trigger, even though every single has their own "Unique Magic" within the story. The one major selling point of this game, like many other otome, female oriented visual novels, is the cast of characters and voice actors, and maybe that's why a lot of players praise this game. But there are some flaws within the gameplay and technical parts. Don't get me wrong, I initially got to this game because of the characters and voice actors, but after playing it for a while, I can't help but feel a little bit bored with the gameplay, they can get a bit grindy after some time. So would I recommend this game? If you're interested with the story, characters, and world building, then go ahead! Each character is unique in their own way, and the world building is pretty good as well. The voice actors have also done an amazing job performing their characters. I'm also still sticking with this game because of the interesting premise and story. But if you're looking for a purely fun RPG/rhythm game, then I would suggest you look for other games. If it weren't for the characters, I would rate this game lower than this.
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So, I have played this game for about a few weeks now.. Relatively the gameplay for me revolves around classes (history, alchemy, flying) which i will play on loop most of the time, battles and rythmic. These three are mostly straight forward so I got the hang of it in about a few days. However, for me as a beginner I'd have to say that you must do a little bit of research when it comes to leveling up your cards and making sure you pass those tests that unlock after you finish chapter 1. Reading the wikia helped me on this bit. Overall, the gameplay is okay for me it doesn't take up too much of my time and it's a good game for me when I just need to pass time. What's really the big hook for me is the game's story, it's very rich from the main story to the event and even the card's stories makes me feel very fulfilled. The tutorial however kinda made me feel like I just watched a whole episode 1 of an anime. However, the rhythmic part of this app can get a little frustrating.. sometimes it's not even your fault but the game itself, especially for new songs. They'll eventually fix it of course. All in all, nice simple gameplay, very rich story with a huge dose of cute and hot bois.
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Twisted Wonderland is a game worth trying out. I have gotten into gacha games within the last two months and I don't understand much about them, so this is just my personal opinion. Pros: · As expected from Yana Toboso, author of Black Butler, the cards are extremely appealing. SSR and SR cards are well done and showers you with the characters' charisma. Care has been put even in R cards to showcase each character's quirks. All cards have their respective stories, allowing us to know the characters better. A slight downfall is that some R cards look weird, i.e. Azul's sportswear card. · Twisted Wonderland has a solid storyline. It has the simple premise of the protagonist going to a magic school and meeting characrers from different school dorms, but there is more to what meets the eye. Subtle hints foreshadow a story more complicated than having a good time with anime boys. The monster in the battle tutorial, the room the protagonist is staying in, just to name a few. Plot is undoubtedly another strong aspect of the game, other than art style, and I hope it stays that way. Cons: · Gameplay is rather mediocre. RHYTHMIC is unnecessary, battles are more interesting but get repetitive quickly. Neither part offers rewards for leveling up cards, which are essential to progress the story. The rewards are offered by LESSON instead, which is fine on its own. But it's a shame RHYTHMIC and battles aren't utilised to their full potentials. · Low gacha rates itself isn't a problem, the difficulty in attaining gems made it so. Sessions of RHYTHMIC and stories offer around 5 to 10 gems. A 10-pull is 300 gems. A SSR is guaranteed with 100 pulls. It's virtually impossible to be rewarded 3000 gems in the two weeks of an event from playing the game alone. Players have to spend money if they want a SSR card, making the game, for me at least, less fun and more materialistic. Despite its flaws, Twisted Wonderland is still a game I really enjoy, with meeting all the different characters and trying to decipher the story. This game is certainly not for everyone, especially those who prioritise gameplay. But if you are looking for something (anime boys) to invest yourself into, then Twisted Wonderland is for you.
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I'm not a Disney fanatic lover, so I can't say anything regarding that aspect, but it's a nice game a bit on the hard side. There are lots of pretty boys that you get to know as each dorm appears. And between the chapters, there are events inspired by other "minor" Disney tales. The gacha rate is not the highest out there, but the diamond pass is not that expensive. (So rather than just pulling every time, just wait for your fav characters) The BGM and little hints here and there to Disney are nice, as well as the fact that the boys are not your usual Bishounen, as the title says they all have a bit of a twisted personality, which is differend and nice. Last but not least, I like how it's not your usual otome game, cuz as for the setting you're a boy, so no romance and overdoing sugar-coating, but I assure you it's cute and exciting all the same!!!
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i have been playing this game for two months now but i have known about it and been in the fandom since it was announced. I love the story so much it deals wifh a lot of heavy topics so well and realistically potrays people who have had trauma. That being said there is loads of funny and comical moments that balance out from the heavy moments , each chapter has been perfectly designed and clearly through about alot, every character has an impact on the story and gets their moments to shine. There are loads of different cards and they continue to bring new ones out, they also have pull advents which makes it easier for you to get the rare cards. You pay 30 gems to summon each card and 300 gems for 10 cards (when you summon ten cards you get at least one SR card) there is also a little bar in the corner of the screen that shows when you summon a total of 100 cards you will get a SSR your next summon. what i like about this game is that gems are very easy to get you can get them from , weekly missions , overall missions , compleating targets on the rythmic battles , they are not tight when it comes to giving you the gem rewads. The art style is fantastic the rarer the card the more detailed and unique the card gets , this being said one of my favourite cards if jacks gym uniform. But all cards have the basic form and then the grooovy form which for the S is the same picture the SR is a different picture and the SSR one has two characters (from my experience) and has a very detailed background with more of a story too it. For the cards there is two different ways to level it up , one is lessons which is where you pick 5 different characters that sit in a classroom and will get the chance to level up the card , when you do this you grt these little tubes of liquid from the characters and then you can use them to level up the card. Next is the personal level which you can get higher by participating in a flying lesson , once you ger the personal story higher then you will unlock parts of the cards story which helps you get to know the character better. Next is the playing part of the main story , there is two parts to this: rythem and fights. In the rythem part you participate in a large variety of rythem mini games that are linked to the part of the game you are playing. The other part you use the cards you collect and level up to fight other characters, using different elements and attcks aginst each other. Next is leveling up the characters friendship level , you can do this by participating in cauldron lessons , each character will appear once a week so that you can strengthen the bonds , you can also get books these will help you level up the cards magic element , you also get the candies that is for that particular character you use these candies to unlock the characters grooovy mode. You can also get coins that you can trade for different things in the shop. overall i would 10/10 recommend this game , the story is very beautiful and touching , the cards are easy to level up and unique and the graphics are absolutely stunning.[色色][色色][色色][色色]
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지금은 해탈할 정도로 운영은 좋은 편은 아니라고 생각합니다. 하지만 빌런에 대해 우리가 보는 평균적인 시선 (주인공들보다 덜 조명 받을 뿐더러 보통은 부정적이니까요)이 아닌 해석을 더한 세계관이 새롭다고 느껴졌습니다. 디즈니 빌런들을 우상하면서도 그 빌런을 쏙 빼닮은 캐릭터들이 꽤나 입체적입니다. 스토리나 캐릭터들을 통해 구축해나가는 세계관은 모바일 게임이라 보기 힘들 정도로 은근 섬세하고, 오버블롯 등 여러 떡밥이 흥미를 돋굽니다. 장점은 당연코 캐릭터들 아닐까요ㅋㅋㅋ 디자인도 매력적인데 대사나 행동 또는 각자의 관계성을 통해 드러나는 성격이 개인적으로 디자인보다 더 매력적이라고 생각했어요. 일러스트도 준수하고 스토리도 재미있습니다! 아직 안나온 4학년들도 궁금하고 7장 디아솜니아 마무리 후에 어떻게 세계관을 넓히고 스토리를 이어나갈지, 아직은 먼 이야기임에도 궁금하네요.
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I wish I could play this game! But I can only play it for a certain amount of time till the game lags, then becomes heavily glitched. Recently during a rythmic mission I couldn't see the rythmic icons because they turned into black squares to the point it is just impossible to play any further and ruins my perfect score. Even when I am not playing a rythmic mission, these black squares would show up when characters interact with me blacking up half my screen. I can only play for 15-20 minutes and it would crash. I dont want to lost my progress but I really cant do much. I want to be fair with my review, honestly. This game is nice and I wouldnt mind spending money on it when and if they would have an English version. But until then...I may have to get a new phone or just tolerate these unforgivable crashes.
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