Honkai: Star Rail | Global
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Here is it everyone, this is all what we've been waiting for, let's enjoy this game and have a good time with it! Goodluck to everyone and let's have a great time playing with it.
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As someone who likes Honkai Impact 3rd and not Genshin, this feels more like a Genshin successor than a HI3 one. I was excited to see HI3's sequel/successor. The protagonist, Kiana Kaslana, had her story arc end with her riding on a train to the moon, so I thought that the whole "riding a train through the galaxy" concept was really great, especially since her mentor was the navigator. But that was it. Other than Welt, Himeko, Seele, and other reused characters (Welt is actually from the same universe as HI3 so he's special), this doesn’t really feel like Honkai to me. It feels like Genshin. The UI, the art style, the character models, the awful rates so bad that I didn’t get a 5 star in 588/600 pulls (rerolling 12 times and doing the entire starter banner for each of them, I only got 5 stars because of the pity)*, the scarcity of currency to spend on pulls, the game mechanics, the lack of a skip button, the self-insert, even the walk/run cycles, they're all basicaly copied from Genshin. Even the story gives me Genshin vibes (travelling to different regions and exploring them). Like, I really don't care about some miner conflict when the whole setting of the game is in something as fascinating as space. If you're a Genshin fan, I guess this is for you. If you're like me though, a Honkai fan expecting this to be a successor to HI3, then I wouldn't bother. This game got boring in a week. * = edited for clarity
Okay here's my first impression. Warping system is similar to Genshin's wishing mechanics, as they both use 1600 of their premium currencies to initiate a 10x pull, but since this is a turn-based game, I found it weird. You see, most turn based games are accessible with their characters but HSR is the same gacha hell as in Genshin, with domains, a carbon copy of resin system, and how characters 'ascend'. Though, their turn based combat is unique but the rest are just quite uninventive, such as the relics basically another artifs system the same as genshin's. Then, we have craft esse- I mean light cones. Self explanatory... And the restriction to use light cones on specific assigned paths on characters, it's a very ass move, I don't see them as weapons at all like genshin, it doesn't have a single aspect for it to be restricted to specific paths. Now, the good points, they nailed it with the graphics yet again, as well the sfx and vfx. I can't quite judge the story yet since I am just starting out but I could see it has a very familiar character set up, with Dan Heng being the Bronya, March 7th being the Kiana and the MC as whatever but it feels very familiar. I did have high hopes for this game but it just went down for me, don't get me wrong, with all so many criticism, I would still play it to see how the story plays out mainly. Overall score for me right now: 6/10
I'm not mad, just disappointed. Can't believe I waited years for this. Pros: - Good graphics - Great animations - Great optimization - Good soundtrack Cons: - Dogshit gacha rate, it worked in GI due to it being an open-world action game and 4-star characters being on par with 5-star, doesn't work here, its turn-based nature means you need different characters to do different things and the stats check is much more heavy. - Some of the worst turn-based combat systems I've ever experienced. You have no choice in combat, it's either NA to gain energy or skill to spend energy, and the skills are as bland as they get. The only choice you really need to make is when to pop ult. I'm not expecting the game to reinvent the wheel, but at least reach Dragon Quest level of depth, geez. - Team building is extremely limiting, you either bring characters that can exploit enemies weakness or else it's a stat check. Debuffs, buffs, status effects ir hell anything that brings depth to turn-based combat mean nothing if you can't break. Overall if you really want to play it, play it as a side game and never, EVER spend money on it, the value is simply not there
Hardware: Mobile: ASUS ROG PHONE 6 PRO 18GB RAM PC: ASUS TUF Gaming. Max Graphics. TLDR: Genshin but in space. Generic story line with generic turn based gameplay disguised with beautiful graphics and big voice acting Japanese casts. Long review below, Hello fellow Honkai Star Rail players, I wanted to take a moment to express my disappointment with Mihoyo's business policy on their games, Mihoyo is basically DENUVO. It's frustrating to see that they have adapted the same business model used in Genshin Impact, an open world game, and applied it to Honkai Star Rail, a turn-based game. This is really unusual, a turn-based idle game with ridiculous low rates. I wouldn't be surprised if they used the same business model for their upcoming game, ZENLESS ZONE ZERO. Mihoyo is indeed a big corporation so everyone's blind to the issues, because Mihoyo. The low rates and lack of opportunities to obtain the characters and items I want have made the game feel more like a chore than a fun experience. I believe this decision has impacted the game's balance and its players' enjoyment, leading to a possible and potential decrease in the game's player base, especially it being a turn-based game. Hence the criticisms. I already gave up on Mihoyo listening to their customers, as a player who actually spends on games (PGR, Project Sekai, Eversoul, PSO2), I still hope that Mihoyo will listen to feedback and consider adjusting their business policy to fit Honkai Star Rail's gameplay style and audience. It's the bad kind of predatory, especially for a turn-based collecting game. I encourage all of you to share your thoughts and opinions constructively and make your voice heard through feedback channels available.
Is it worth trying? I have reached a point where I need to wait for update to continue the story so I think I played a good amount already. Lvling up your account could take awhile sometimes. It's a classic turn based game but with shield to break and genshin like system. If you don't know what it is then you have a weapon which is Light cone in here which is unit type specific. Relics, this game has 6 slots, a 4pc + 2 pc effect. Skill levels and dupe system for light cones and units. Units have different types and typical elements. You could use same elements but it's possible that you won't be able to break shields which in turn could make a stage longer or even harder if the enemy has a strong special skills. The story is unskippable as well as the ultimate animation which i get that it can get tiring for some. The story is good for me. But I know some wouldn't like the style especially with other references from other stuff like movies, series, memes, etc. There where times when the main and side story isn't for me as well. But just a few for now. Pity is similar to genshin which is 50/50 at 90 for units, 80 for light cones and guarantees rate up on the next 90/80 that carries over to next event banner. Standard banner has similar pity but it's separate count from event banner. The game has energy system Now what do we farm using energy here? It's relics(you can get basic purple rare relic set on chest on the 3rd main map and different set as acct lvl reward), skill lvl up mats ascension(limit break) mats. World boss can also drop some of those + currency for a few purple rare light cone on shop. There's a few yellow rare light cones and standard ticket on a different shop where it also has farmable currency. You can only farm those currencies a few times a week. For now it's undeniable that it's a well made f2p mobile and pc game. It's still just not for everyone since people have different preferences. I skipped value because I only value skins, I don't care about battle pass and that monthly thing but I know others would so it's better to skip it.
This is a turn based RPG game. Everything that you wish they could improve more on Genshin and Honkai Impact implemented here. Much lighter game than Genshin. Even you can bring your starters to current late game content as they're really good. Hardly any downside I can think of other than it being a turn based RPG game which might turned you off if you're into action. Definitely recommended.
basically remove the only enjoyable part of honkai and then extended the worst part not disappointed cause i knew it though they just pulled a mini part of honkai3 made it into a game Mihoyo CEO admitted use AI to do plot lines They SKIP their work of filling plots but force us to NO SKIP and watch their AI filled plot lines Filled with tables and boxes in the whole map that trap the hell out of you moving around in this is painful. so dumb so unnecessary while people thought they put great effort in this from the overdid animation that doesn't even fit but you know it's a low budget shit keep reuse resources to fill a box and throw you init other than the animation which they keep advertising what they said better animation or facial expressions don't exist. In fact it's worse since they were pulled out from h3 while in previous works people can still making videos of their gameplay fighting challenges now there's no content for creator to make video either i hope they get a big slap from this sadly they won't lose much since everything is pretty no cost what's worse is seeing people paying and supporting this
Well im playing on my phone, so thats the biggest hit to the game in my opinion. My phone can handle the highest of graphic runs and everything else, cause that how I run all my games and how I play HI3. So unfortunately if your playing on moblie and your phone wasnt built or can withstand the graphics. THIS GAME WILL MELT YOUR BATTERY. I wish I was lying or joking. So far I have yet to run into any issues only for the sole that that it felt like the game was about to set my phone on fire or melt my battery through the back of my phone. I would HIGHLY suggest playing on the lowest quality that you can if your gonna run this game on your phone. Everything with take a major hit and your experience with the game will probably change on a visual level.
I absolutely love this game. The storylines are so good and the conversation just flows according to your decision but still keeping the main story! To be honest, this was my first mihoyo game. Lots of people were playing so i decided to give a shot! About the sound, I'm not entirely sure how it just kept bugging as the animation/video thing flows... I'm on android so perhaps that's the reason??
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