Here you've to face hundreds of challenging quests & events in this fantasy turn-based RPG game with unique graphics and music style!
The age of magic has arrived, the chaos and darkness rise and the destiny of the universe depends on you. Immerse yourself in the epic world of this magic adventure turn-based RPG game.
Collect and command powerful characters across multiple classes. Customise and build your own character, collect epic gear, equip your hero with powerful artefacts and evolve iconic champions. Gather balanced teams of Warriors, Knights, Assassins and more team characters to vanquish your enemies! Make big decisions and equip your champions with powerful talismans to aid them in their battle. Power and rank up to build incredible skills, devastating specials and more as you engage in epic RPG combat. Winning means making the right choices, building teams that work well together and taking charge.
Game play — I've been playing this game awhile and realize it's easy to play. Characters are well designed and lovable. There're some bugs. I haven't spent much time on it yet but I like the whole process including story lines. The heart warming cut scenes makes it amazing. I'll continue the game until the end of the story.
Story wasn't too bad. Kind of Arkknights but slightly less dark. The character designs were a lot of fun, though they could add a bit more time with the characters to get to know them. There were two reasons that I stopped playing.
1) In game currency is really hard to get. When you need 2880 for a ten pull and you get 5 for a mission clear it takes a while to get there. Especially with the 7 Day pre-pull set up. You can get enough for a single special 10 pull in time, but the other two go to waste unless you spend for coins.
2) Healing between missions. There's already a stamina system in place. I honestly see zero reason for there to be an additional delay in being able to go to the next mission. Yes, it's only a few minutes. But in those 5-10 minutes I can move onto other things and loose my desire to continue. With how stingy pulls are, it's hard to justify having two teams to hop between, as well.
Lot of potential. Needs some QoL fixes.
I must say i can see the strong potential of this game. I have been enjoying it and attemped a reroll as well to see whatelse I could get at start.
There are quite a few opening for improvements to the game that I am sure will comeabout. Overall its quite enjoyable and easy to understand.
Graphics: I realy love this games graphics its not over the top but its my cup of tea with honey and lemon
Sound: To be honest I wasnt caught up on the music and sounds eough for it to be a great focus but I am satisfied with how it sounds so far.
Gameplay: This style of turn based combat has been my favorite for some time now, but the actual mechanics of it had me stumped I must say. I find it esfreshingly familiar to a puzzle game lol so I was at first taken aback until I got the hang of it then it became second nature so to speak.
Value: This is a gold mine should it be managed well and I see hem doing so this game will blow up and has already started to do so.
My problems thus far. F2P Friendly = Somewhat. Rerolling is difficlt and tedious and currently new players arent given any free ten pull or selection, or even a 10 time summon roll daily etc. But I am hoppeful. and I intend to spend eighterway.
Energy(Fuel) : Hmmmmmmmmmmmm..... God I hate this feature when its done so poorly it legit is what you think about before starting a game and youre like "sigh 5 things i can do 5 thinks then i gotta wait.... fuq it im just not onna play" Energy need or fuel as its put has been m reason for quiting many games like these regardless of how many 5 star or aweso characters i have. 1 namely being Genshin Impact.
well Just downloaded this morning I'll try to give you some insight of the game
Story: Its about a apocalyptic zombie world with waifu, nuff said. On serious note the world is full of Zombie and you become the commanding officer of girls group to fight it and reveal the mistery of it. A cliche but on sometime you will invest in the storyline
Sound: I have to said it nothing special but the overall tone as what I hear is on the spot. Sometime you will hear an eerie sound in menu or when changing screen but when in battle the upbeat music kicks in. I enjoyed it.
Graphic: Well I am not a person who said Graphic IS Everything but this game really have a nice 2D art and 3D rendering well sometime kind of akward but I'll said again I love bouncy bouncy lol
Gameplay: the maincourse yups how bout the gameplay? I love it, I pressure the "I" in it so here is my opinion, this what make me kind of addicted on it.
THE BATTLE
Turn Based (so I can plan one or two step ahead)
Skill occur when you touch the skill icon of unit mentioned, one for normal attack, slide to combine two or three for different skill
Team combo you cant bring all DPS but you need other job in your team 1-2 DPS with a Tank and a healer will help you through the campaign
Enemies are not just a puching bag, someyime a variant occur and you need to deal with them first as they come with different trait and will cause you lost a big chunk of you HP
Much game have this system but I love it in Code Seed more sometime you will hit the wall and need to grind but overall the experience is nice
and I dont do PvP much, I dont like pvp lol just doing it for sake the mission
THE BASE
Personally for quite a months I search for mobile game with zombie theme, I try other game like State of Survival, Lost in Blue etc its not in my taste. Base Building gameplay here really hit on the spot, you need to progress your way to obtain item to upgrade the base, you cant buy the upgrade item with real money but you can speed it up with coin which is you can buy with real money.
Sometime one or two zombie will come to your base and try to destroy the building, is your job to click on the to kill. Ppl find it an annoying chore but for me why not? as the zombie I killed convert to resource and the building zombie try to destroy can be repaired free of charge (the downside of broken building is slow down time of occuring resource)
I am in lvl4 Base Center
THE GACHA
till now, 2nd day of my gameplay, I just have a 1 5* which I get on pre-recruit (its a system you pull first buy later, kind like a credit right? ) you pull 10 for 3x and when you want which 10pull you need you pay for 2880 coin. For first player I believe you got 10 pull free for 1 time. I am not a 5* oriented player so I kinda satisfied with my lineup up untill now there are free 4* everytime you cleared a chapter.
Fiuh so much more I want to discuss but sorry my kinda bad english, english is not my main language and this is my 1st review in qooapp.
Graphics and animation is okay a bit outdated and could be better but its still good compared to lower end mobile gacha games. Gameplay is kinda like match three game, its interesting. and base building is a nice touch. One downside is the currency to gacha is hard to get. Clearing stage hardly gives enough and reward from achievement is really low (around 5-30 while you need 2880 to gacha). I'm not sure how much currency we can get in the future but I hope dev look into this issue.
EDIT: Okay after playing for about 3 week now, I take back what I said about gacha currency. This game is f2p friendly more than I thought. at Minimum, you can get 3 summon tix everyday, 1 from dailies mission, 1 from Survival Shop (survival mode), and 1 from team shop (coop mode). That is not bad tbh, you can also get 3 more if youre a hardcore pvper iirc. Theres also a pity in every banner, every 30 pull youre guaranteed to get a random 5 star. Its one time only tho, so after 30 pull theres no more pity. Overall, I think this game is quite good and worth a try. The only thing I dont like from the game is the translation, its freaking horrible. I hope dev will improve the translation over time.
i haven't really spent a lot of time yet but since i wanted the exclusive I'll give a short review on it. I've seen that JP servers shut down due to difficulties be that may that shouldn't influence our reviews.
Graphically the game is alright it seems like an old game which it is but its not unbearably bad its good for what it is. The UI on the other hand and the smoothest of the UI experience is great so far everything loads super fast and buttery smooth. Well optimized! The game has a click and slide gameplay that has auto support and 4x speed its fun clicking so I didn't feel like autoin during my shortrun but i can see that being something used much for grinding as you progress. The story subtitles are bit too small for my taste and the character models could also be better but the story so far is pretty interesting and who doesn't like killing zombies right? Kinda sad that I didn't receive much first time login rewards not even 1 10x? I'm like 17 days late to the launch but idk I felt a 10x should be given? ignoring the summon first pay later summon.
Overall I think it's worth checking out but can't say for sure if its worth sticking around so I haven't played it enough yet.
・ิ≖ ω ≖・ิ✧
This is my first time doing any review on games so it may not be accurate. 1 being bad, 3 is average and 5 is perfect. Anyways, let's start.
Graphics: 4/5
It's your typical, 3d, turn-based RPG kind of graphic. Nothing too extraordinary but not bad either. The movements of the character can feel rather.....rigid at times. I quite enjoy the 2d portrait of the characters *cough*the fanservice is nice*cough and the design of them look about my taste.
Sound: 3/5
To be honest, I mostly play the game on mute, but I did think that the battle music (the one in the beginning at least) was quite fitting and immersive. Of course, it's nothing like the music quality of big games like Genshin but it's passable in my opinion.
Gameplay: 4/5
It's a matching colour to attack, each colour activate a character's skill. You form a team of 4 characters and each character has 3 skills. so you can choose what skill to use based on how many orbs of a single colour to match.
This requires some getting used to and planning ahead because you have to remember how many orbs are needed for certain skills. For example, Newton needs at least 3 orbs to heal, so if you use 1 or 2 she will attack the enemy instead of healing your team, which can lead to disastrous results.
All in all, this game require you to actually think and plan ahead. There will be a spike in difficulty after you clear each chapter so don't be discouraged if you lose too quick. Just farm for a bit and level your characters to at least the same level of the enemies and you'll fly through them.
Story: -/5
I can't exactly review this because I skip everything after the first two parts or something. It bored me out quickly, take that as you will.
Value: 4/5
I think this would be a decent game to pick up. The gacha is not too bad and they let you choose between Newton and Einstein (the 2 strongest in-game) after log-in for 7 days so you'll start off nicely. Also, you get at least 30 pulls a month by doing daily quest alone, not mentioning events and log-in and stuff.
I, myself have both of them and Copernicus (twice) just by doing quests daily so I would say the game is very F2P friendly. The 4 stars you get for free after clearing the story quest aren't even that bad. I get by just fine with Holger, someone you got after chap 2, I think.
Oh, and there is a pity system in the game, 30 pulls will give you a random 5 star but it happens only once per banner. After that, it's only luck.
And that's it for this game. Hope it help :) Also, my in-game name is Zendarii, add friend if you need someone to fight the survival zone with :)
I was looking for a nice game when i stumble into this one. Can't say it's the best by far, since i've tried lots of gacha games (azur lane, destiny child, girl cafe gun, priconne, etc...). But here are the summaries:
-Graphics: The game has l2d model for every character which gives you some Girl Cafe Gun/Exo Heroes vibes, and not only that, the damaged art (happens when your character's hp drop to 0), bit similar to gfl. Plus, the game can still run smooth without crash on slow device, which also adds up a big advantage if your phone is potato-like.
-Voiceline: not really diverse. You will HAVE TO HEAR CHARACTERS TALKS THE SAME LINE EVERYTIME THEY CAST SKILL. So unless you're new into this, I'd suggest to mute voice.
-Gameplay: can't say it's luck-reliant, because different pieces combination gives out different output results. If you cant win a level then just afk farm lower map til you run out of gas (it can be obtained free), then raise your character level and beat your enemies with the stat stick. The gacha has to be the most generous i've seen so far. 3% for 5* character, not to mention guaranteed draw at 10x and 30x. Unless you're meta slave, else you can run most content in main story with begining and obtained character via map clear.
-Story: You roleplay as the unknown main protagonist who happens to have amnesia, and like running around with girls you barely know. The main story line is still enjoying tho.
-End: the game got some potentials, however, there are downsides too. Voice line is one of those. Adding more voice upon activating skills or during idle time is really amazing to have. Having auto story button and story line log is also pretty good though. Like ones in priconne, arknight. Ya, that's my review about the game.
Edited: The game died really long ago. Events are just the same, there's nothing new about the game or so. You can still have fun and collect all character though