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A remake of Lords of the otherworld. The game is similar to whiteout survival or zgirls. But with pvp limited. "Lords of the otherworld" has almost no pvp and is more on tactics of using the correct heroes, units and skills. Battle system is numeric, like speed affecting the turn order, atk and def, healing and status effect like silence. All these are calculated and saved as a battle log instead of visual gameplay. Resource gathering were also in a private space. For this game, animation is added to the battle system, instead of purely reading logs. Gathering of resources in open world can now be pvp. But no base pvp so is more restrained. I have not played far enough to identify all changes but the core gameplay is the same as "lord of the otherworld". And for players who just want to mindlessly pay for the strongest heroes and trample on other players' bases, then this game is not for you. For newer players, click on the stats at the middle bottom when in battle. This shows the logs and is the meat of the game. Analyse, understand and try your own builds. Good luck
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